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Service and Repair (Country)
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AmigaSource.com - COMMODORE
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This is a collection of legends, folklore, and [mis]remembered stories about the Amiga, its creators, and its history. |
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Author:
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Verified:
Sep 13, 2026
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id: 6057 |
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Before Hackernews, before Twitter, before blogs, before the web had been spun, when the internet was just four universities in a trenchcoat, there was *BYTE*. A monthly mainline of the entire personal computing universe, delivered on dead trees for a generation of hackers. Running from September 1975 to July 1998, its 277 issues chronicled the Cambrian explosion of the microcomputer, from bare-metal kits to the dawn of the commercial internet. {...} This zoomable map shows every page of every issue of BYTE starting from the front cover of the first issue (top left) to the last page of the final edition (bottom right). |
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By September 1984, Amiga Corporation had a remarkable computer on its hands and a much less remarkable problem: it was running out of money. The small California company had spent years developing an ambitious new computer architecture built around advanced graphics, sound and custom processing hardware. The technology worked. The financing was another matter. Then Commodore stepped in. In September 1984, Commodore officially completed its acquisition of Amiga Corporation in a deal generally valued at around $27 million to $30 million. The purchase settled Amiga’s immediate financial problems, covered obligations linked to earlier funding from Atari and gave Commodore control of the technology that would become the Amiga computer range. |
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Flashback, early 1970s and you’re sitting in a school classroom or maybe a hobbyist’s basement. There’s a rectangular box on the table—a computer—but it’s nothing like the sleek, polished devices we know today. This is Commodore. The brand that was once poised to rule the world of personal computing. It’s difficult to imagine now, but there was a time when Commodore was synonymous with innovation and affordable technology for the masses. In fact, they were positioned to become the global leader in the personal computer revolution. |
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Author:
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Archived:
1996-10-19 |
Verified:
Aug 15, 2026
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id: 2438 |
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{{ARCHIVED}} A look at an innovative computer industry pioneer, whose achievements have been largely forgotten. Obituaries customarily focus on the deceased's accomplishments, not the unpleasant details of the demise. That's especially true when the demise hints strongly of self-neglect tantamount to suicide, and nobody can find a note that offers some final explanation. There will be no such note from Commodore, and it would take a book to explain why this once-great computer company lies cold on its deathbed. But Commodore deserves a eulogy, because its role as an industry pioneer has been largely forgotten or ignored by revisionist historians who claim that everything started with Apple or IBM. Commodore's passing also recalls an era when conformity to standards wasn't the yardstick by which all innovation was measured |
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What links the following? #1: a best-selling home computer, #2: one of the most beloved non-console gaming machines of the 80s and 90s, and #3: the first personal computer to sell over 1 million units. A lot of people over 30 will probably name a Commodore machine as the first computer they ever used, be it a Commodore PET in the late seventies, a VIC-20 or Commodore 64 from the 1980s, or even one of the Amiga line in the early nineties. Some will have played their first game on one or wrote their first program in BASIC, perhaps leading them to a life-long career in the tech industry-I'm one of many who owe a debt of gratitude to the company. |
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An Unauthorised History of the Amiga was last updated 16th May 1999 - This page will not be updated in the future - It is a legacy page. |
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Total number of web sites found in this category: 7
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