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Service and Repair (Country)
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AmigaSource.com - Temp Year 2023
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Nov 30, -0001
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id: 4045 |
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Welcome. This is a site about coding on the worldfamous Amiga computer from the '80s. Back in the days when resources on a computer were scarce the Amiga was a shining bright star on the horizon of computers. The Amiga had marvelous colors and sounds, that no other home computer could stand up to. On this site we will be looking at some of the things that coders used to do on their Amigas. The coding examples on this site won't be heavily optimized, as the purpose of the site is mainly to show how to make things happen. Optimizing is possible, but then the code will be a lot harder to read. The only real optimizing practice that will be used quite extensively is pre-calculated tables of values (either as copy-pasted data into the code, or as calc-loops done in the initialization of the code). |
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Nov 30, -0001
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id: 3620 |
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Amiga Assembly for Visual Studio Code is a extension to support assembly language for the Amiga Motorola 68000 machines and emulators. |
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Nov 30, -0001
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id: 4042 |
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Amiga Assembly for Visual Studio Code is a extension to support assembly language for the Amiga Motorola 68000 machines and emulators. Visit the WIKI pages to discover all the features and get the documentation. |
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Nov 30, -0001
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id: 3769 |
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I now produce a range of adapters that allows you to use an ATX power supply with an Amiga. It does require you to use your existing power lead. Full instructions are provided. Please refer to the Amiga power supply guide for additional information |
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Nov 30, -0001
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id: 3868 |
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{Lee Davison passed away on September 21, 2013. 6502.org hosts this reconstruction of his website to preserve his memory and ensure the resources he created remain available.} PCBAmiga PCB and schematic CAD for the Amiga & 8-UP!(DIP) The user guide for the 8-UP!(DIP) RAM card. |
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Nov 30, -0001
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id: 4083 |
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Amiga Blitz Basic 2 Language Support - Javascript Native Edition. This extension adds language support for the Amiga version of Blitz Basic 2 (and Amiblitz). The extension is in alpha state so syntax highlighting is still limited. Big thanks to Youen Chéné who has made a lot of improvements to this extension! |
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Nov 30, -0001
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id: 4289 |
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{Archive.org listing of Amiga related books. Currently 236 and growing} Books related to the Commodore Amiga family of computers. Subjects covered include programming, software, and hardware.) |
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Nov 30, -0001
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id: 3770 |
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When the Amiga boots, if it encounters a hardware fault the system will display a solid single coloured screen, or a series of these screens if more than one error is detected. The following colours are valid for all versions of AmigaDOS since Kickstart 1.3. However, there were several more colours in 1.3 compared to anything included after Kickstart 2.0 was released. However all of the colours listed below are the same for all versions of Amiga kickstart. In addition to colour screen error codes, Guru Meditation error screens are also a common error screen encountered when an Amiga encounters a problem. These and the meaning behind their error codes will be covered soon. |
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Nov 30, -0001
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id: 3776 |
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This is a Floppy Switcher for the Amiga 500/2000. It allows you to switch DF0/DF1, making it possible to boot from either a Gotek drive or the internal floppy drive. without relying on AmigaOS. This work is a derivative of the Amiga Boot Selector by Jussi Kilpeläinen. This redesign puts the pin header for the switch to the side, reducing the footprint of the adapter. The project was mainly born out of the fact that I could not buy a ready-made version of a boot selector in the US (several European sellers bailed out on me). Since I had to order my own PCBs anyway, I decided to optimize the design a bit for my use case. |
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Nov 30, -0001
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id: 4290 |
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{Thread @ English Amiga Board covering the Amiga Bootblock Reader v5 and DataCentre alpha} Amiga Bootblock Reader v5. A program for the collection and celebration of Amiga disk bootblocks. DataCentre (Alpha build) Small program which can create data files for use in RomCenter / ClrMAMEPro. |
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Nov 30, -0001
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id: 4070 |
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Amiga BoXeR. Developer: Access Innovations/Mick Tinker. Announced: 1997. Cancelled: October 2001. The BoXeR represents the ultimate development of a 'pure' Classic Amiga solution since Commodore's liquidation. Unlike other efforts, such as the A5000, it was based upon an entirely new motherboard that attempts to improve Amiga technology through the use of manufacturing techniques unavailable five years previously. This has led to a number of improvements on the basic Amiga design, including 30% speed increase on Chip RAM access and improved Zorro performance. |
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Nov 30, -0001
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id: 4180 |
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A photo of someone’s newly acquired Amiga 2000 turned up on a vintage computing forum recently. It was sporting two 3.5? drives, but also had a Chinon 5.25? drive in its lower bay. Someone asked what the 5.25-inch drive was for. I responded it’s a good sign the system has an Amiga Bridgeboard in it. The Bridgeboard turns a big-box Amiga like a 2000 into an odd hybrid Amiga-PC clone. |
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Nov 30, -0001
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id: 3747 |
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This VGA buffered adaptor uses a SN74HCT08PWR to keep the size down (and stay true to the original Commodore design). You will also need a DB23 female solder cup connector and a VGA PCB mount connector (and a capacitor). This is a replacement for the original 390682-01 |
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Nov 30, -0001
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id: 4368 |
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If you want to program on the Amiga, you may need a good Amiga C Programming IDE. But is there any? What are the alternatives? Let’s find out. On the Amiga OS or Morph OS there are two fully functional native IDEs: Cube IDE and Storm C 4 IDE. Both can be used with different compilers. Another possibility is to use another operating system (Windows, Linux, MacOS, and others) and the IDEs they provide. To generate an Amiga Executable you then need a Cross Compiler. Let’s look at both native IDEs in detail. We will also describe cross compiling. |
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Nov 30, -0001
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id: 3945 |
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{To good not to add it to the list} Amiga, Inc. has a collaboration with QNX Software Systems Ltd. The aim is to use the QNX-EXMAUSTIONSTAD system (Realtime Operating System, RTOS) as the basis for the architecture of the NG-Amiga. |
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Nov 30, -0001
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id: 3538 |
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Yup, CD32 this time as I’ve realized I’ve never covered this machine on my blog. This particular machine was bought for my client and it needed standard SPA plus some other stuff which I will describe in this post. |
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Nov 30, -0001
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id: 4022 |
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{currently 32 game guides and walkthroughs for the CD32. games: Akira, Alien Breed '92 SE & Qwak, 3D, Tower Assault, Alien Breed II: The Horror Continues, Amiga CD32, Banshee, Black Viper, Bubba 'n' Stix, Dangerous Streets, Death Mask, Deep Core, Diggers, Disposable Hero, Fears, Final Gate, Fly Harder, Frontier: Elite II, Gloom, Guardian, Kang Fu, Liberation: Captive II, Litil Divil, Microcosm, Oscar, Overkill & Lunar-C, Prey: An Alien Encounter, Speris Legacy, Subwar 2050, Surf Ninjas, The Clue! & Whale's Voyage |
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Nov 30, -0001
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id: 3885 |
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Amiga CD32 Laser calibration & replace laser pickup procedure |
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Nov 30, -0001
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id: 4444 |
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{Several good pictures of the CD32} |
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Nov 30, -0001
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id: 3587 |
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{Detailed picture of all the capacitors, values and placement on the Rev 3 main board labeled and color coded} |
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Nov 30, -0001
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id: 3588 |
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{Detailed picture of all the capacitors, values and placement on the Rev 4 main board labeled and color coded} |
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Nov 30, -0001
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id: 4203 |
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The guide to CD-ROMs that work with the Amiga. |
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Nov 30, -0001
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id: 4173 |
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The great thing about Amigas was they had a flat 32-bit memory architecture from day one. Unlike 16-bit DOS PCs, memory was memory–to an extent. Amigas did have three types of memory. So let’s look at Amiga chip RAM vs fast RAM vs slow RAM. Amiga chip RAM was visible to the CPU as well as the sound and video chips. Fast RAM and slow RAM were not, but fast RAM, which sat higher in the CPU’s address space, could run programs faster than either slow RAM or chip RA |
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Nov 30, -0001
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id: 4244 |
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Before we will dive into code, it's good to get to know the machine we are going to work with. Of course, we would like to be compatible with as many Amiga models as possible. Sure, you may have a maxed-out A1200 with 060 CPU, lots of RAM, and a fancy graphics card, and you can write something that will look nice on your machine, but that's not a setup majority of people have, so they wouldn't be able to experience your awesome production! That's why we are going to target the most classic Amiga possible: the vanilla A500 rocking Kickstart 1.3 and 1MB of ram (512K + 512K trapdoor expansion card). This will give us the possibility to run our code on pretty much anything (sorry, Amiga 1000 ??.?.??). |
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Verified:
Nov 30, -0001
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id: 4328 |
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Welcome. This wiki is intended to be a place where people interested in reverse engineering Amiga software can get together. Ideally, we can share knowledge, perhaps even collaborate on tool development or work together reverse engineering projects of shared interest. Subjects of interest: Information on your projects, and opportunities to collaborate! Reverse engineering techniques, including decompilation, disassembling and unpacking. Tips and techniques related to the use of available tools. Information on the Amiga hardware, operating system and anything else which in general is useful to have at your finger tips when reversing. |
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Total number of web sites found in this category: 980
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