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Service and Repair (Country)
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AmigaSource.com - Temp Year
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Nov 30, -0001
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id: 5551 |
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Developing software takes a lot of knowledge. The thirst for information is endless. In this post we will make our recommendations on what to read, and they can all be found online in pdf format. |
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Nov 30, -0001
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id: 3936 |
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It is well-known that the “Kickstart” disk that came with the original Amiga 1000 in 1985 contained some fragments of source code: The floppy disk that was used as a master for duplication had been used by the developers before, and had not been erased completely. Nobody seemed to have looked too closely at what is on this disk – so I did, for this episode of Computer Archeology. The revealed data tells us about how the Amiga operating system was brought up, how it related to Tripos, and where it was developed. |
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Nov 30, -0001
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id: 4724 |
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We’ve spoken with ex-Westwood developer Bob Koon, who is working on a new Amiga version of Dune II. Bob Koon was part of the original Westwood team that created the groundbreaking real-time strategy game Dune II, which is considered the first «modern» game in the genre. His main task was converting the game to the Amiga. While the Amiga version was met with a very positive reception and is still fondly remembered today, Koon never felt completely satisfied with how it turned out. So now he’s set out to recreate it from scratch, and make the definitive version of Dune II in the process. We got in touch to ask him about the project. |
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Nov 30, -0001
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id: 3089 |
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In the past we’ve talked about one of the major downsides of working with vintage computer hardware, which of course is the fact you’re working with vintage computer hardware. The reality is that these machines were never designed to be up and running 20, 30, or even 40-odd years after they were manufactured. Components degrade and fail, and eventually you’re going to need to either find some way to keep your favorite classic computer up and running or relegate it to becoming a display piece on the shelf. If you’re like [John Hertell], you take the former option. Knowing that many an Amiga 1200 has gone to that great retrocomputing museum in the sky due to corroded PCBs, he decided to recreate the design from scans of an unpopulated board. While he was at it, he tacked on a few modern fixes and enhancements, earning his new project the moniker: “Re-Amiga 1200” |
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Nov 30, -0001
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id: 2615 |
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This is a recreation from original data of the small snap off PCB of the PicassoIV (PIV) Amiga RTG graphics card. I created this because often cards seem to be sold without this PCB and then the FlickerFixer/ScanDoubler of the card cannot be used. The design hasn't been proven yet but as said is created from the original schematics and PCB layout. This is a four layer PCB. |
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Nov 30, -0001
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id: 5692 |
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The reDIP CIA is an open source FPGA board which combines the following in a DIP-40 size package: Lattice iCE5LP1K FPGA, 1Mbit FLASH, 5V tolerant I/O. The reDIP CIA provides an open source hardware platform for MOS 6520 PIA / MOS 6522 VIA / MOS 6526/8520/8521 CIA replacements. |
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Nov 30, -0001
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id: 3842 |
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{German} Redit is a simple text editor for Amiga computer, which is particularly suitable for low-performance computers: Redit runs without restrictions on a minimally equipped amiga with Kickstart 1.2 and half a megabyte RAM. Of course, Redit can also be used on an amiga that was upgraded to the teeth as a slim and fast editor. |
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Nov 30, -0001
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id: 5838 |
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This tutorial is intended to take a closer look at the AMIGA GameCreator REDPILL and to enable you, yes exactly: YOU, to build a cool AMIGA game without any programming knowledge. |
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Nov 30, -0001
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id: 2712 |
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REDPILL is a tool to empower people to create many games for Amiga without programming knowledge. Easy to use and at the same time allow to do complex things. Allows people to create 2D games with the true Amiga feeling! Supports both ECS and AGA Amigas, it is free and it is still in development. |
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Nov 30, -0001
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id: 4105 |
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{Over 100,000 of CD/DVD images for dozens and dozens of systems. Amiga: 492 images, Amiga CD32: 172 images & Amiga CDTV: 54 images. |
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Nov 30, -0001
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id: 4337 |
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{RTG audio player that supports: mod, mp3, mp2, wav, aiff} |
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Nov 30, -0001
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id: 2515 |
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A thread over at AmigaLove about the this project. |
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Nov 30, -0001
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id: 3690 |
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{Cardsets database for the Reko card game. Some will work with Klondike AGA.} |
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Nov 30, -0001
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id: 3258 |
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The Amiga gave us some exceptional... "amigos". This page is a small and humble tribute to the friends who are no longer with us, but who will be remembered forever in our hearts and memories. |
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Nov 30, -0001
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id: 4829 |
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A few weeks ago (July 24th to be exact) was the 25th anniversary of the Amiga. Although it wasn't my first computer, the Amiga 500 was probably the first computer I owned that felt special in some way. It was a hacker's computer, an audio/video entertainment box, a unique and colorful thing full of possibilities. The Amiga users I knew were different, too. |
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Nov 30, -0001
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id: 3758 |
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REminiscence is a re-implementation of the engine used in the game Flashback made by Delphine Software and released in 1992. |
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Nov 30, -0001
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id: 3671 |
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The Remote Desktop client allows computers running the MorphOS, Amiga OS4, or Amiga 68K or compatible Operating System to connect to Microsoft Windows XP Pro, 2000 Server (with Terminal Services), Windows 2003 Server, Windows Vista (Business/Ultimate/Enterprise) and Windows 7 Beta for remote management and operability. It allows the user to fully use the remote computer from any location - as long as both machines are online and remote desktop has been enabled on the Windows host. |
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Nov 30, -0001
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id: 2746 |
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An interesting thread over at Exxoshost forums about a homebrew MPU replacement for the A1200. Looks promising. |
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Nov 30, -0001
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id: 4264 |
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RomSplit rips ROM images apart into it`s component parts (plus 'AmigaOS ROMUpdate' files and Piru`s Exec44). Remus then takes any of these parts and builds them back into a ROM image. It can also use Blizkick modules and patches too for fixing known bugs etc. Actually, it can take any file in the standard amiga hunk format, as long as there`s at least 1 valid resident structure and no BSS hunks. |
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Nov 30, -0001
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id: 4510 |
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Tools to automate an Amiga-based ScreamerNet render farm |
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Nov 30, -0001
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id: 3944 |
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This is the second and final part in a very short series where I improve and repair my Commodore 1901 monitor. In part 1 I added a SCART connector with analog RGB and audio support, but also discovered that the colours were a bit off – especially when using an RGBi input, such as CGA – and discovered a crack on the PCB. In this part, I will repair the PCB and hopefully fix the colours. |
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Nov 30, -0001
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id: 4693 |
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With this piece of software, you can play a lot of oldschool music format from the old times, such as the Amiga (which was the original purpose of this player), Atari, C64, Nintendo, Sega... As a maniac collector, it started to get very annoyed to keep up to date with newer songs from an artist, check for songs duplicates, and also some missing playback functionalities. So I started to write my own player, first to play default modules from the amiga using ImGui (for the interface), OpenMPT (to play amiga modules) and libcurl (to handle the downloads from the websites). |
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Verified:
Nov 30, -0001
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id: 5741 |
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{many different labels & badges for the Amiga and other vintage systems and devices} |
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Verified:
Nov 30, -0001
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id: 3527 |
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{German} Welcome to the (unofficial) support page of the Repulse sound card for Amiga. The Repulse is a sound card for the Amiga 2/3/4000 and Amiga 500/1200 with Zorro II expansion cards. It is intended for users with high demands. It combines the latest sound card technology with a low price. The Repulse sound card uses modern 3.3V technologies to keep power consumption as low as possible. A self-developed ASIC is the heart of the sound card. The Zorro II bus interface allows transmissions with full bandwidth. No wait states occur. |
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Verified:
Nov 30, -0001
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id: 3626 |
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A good find... It’s a chore to find yourself lugging junk down to the tip. But every now and then you happen across a diamond in the rough! Today was my day to score as I spotted a Commodore CDTV unit lurking in a dark corner of the electrical disposal area. She was looking poorly and in desperate need of rescue. Needless to say I took on the challenge, plucking her from the ruin (yoink!) and saving her from certain destruction. I am now the proud owner of a CDTV unit! |
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Total number of web sites found in this category: 3346
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