AmigaSource.com - Temp Year
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Nov 30, -0001
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id: 4482 |
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As many of you are probably aware, I am one of the developers of wolfSSL. I specialise in porting to various platforms, everything from 16bit microcontrollers to big iron 64bit server processors. I decided to see if I could get wolfSSL running on a 30+ year old platform, specifically “Jops”, the Amiga 4000 I just finished restoring. |
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Nov 30, -0001
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id: 3165 |
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An IRC client for AmigaOS. |
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Nov 30, -0001
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id: 5771 |
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This installs the Workbench under WHDLoad. It installs the Workbench and the Extras disk. You may add other software manually by copying it to the installation directory. |
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Nov 30, -0001
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id: 5949 |
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{Thread @ lemonamiga.com covering: Workbench Guides, Config Files, Advanced Hard Drive/Media Setup, Floppy Guides, Display Setup, Advance Setups, Games and Controllers & Misc} |
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Nov 30, -0001
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id: 2577 |
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Today I am going to take a look at an updated version of a new file browsing tool which has appeared on AmigaOS 4.1 over the past few months, Workbench Explorer. |
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Nov 30, -0001
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id: 2513 |
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These pages are dedicated to the restoration and preservation of the interesting and valuable history of the AmigaOS, and especially its GUI known as "Workbench." |
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Nov 30, -0001
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id: 3754 |
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Like most humanity scholars and historians, we work with historical materials that we compile into a corpus. How does this approach apply to researching digital-born media, such as video games designed for the Amiga computing system? When inquiring older digital games, the question of authenticity1 quickly arises. Playing a game is an integral part in my research process. Even if just briefly, I want to be in the feedback loop created by myself, the machine and the game. It helps me get a feeling for the game at hand and what it might encompass. |
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Nov 30, -0001
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id: 5322 |
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A RAM disk exactly what it sounds like: using a portion of a computer's RAM as a disk. The benefit is, above all else, speed. The drawback is, naturally, less RAM available for running software. The Amiga has a RAM disk. So what? RAM disks are commonplace: in most Unix-like systems they're just a mount command away, and on other systems there's probably at least one third party tool available for creating one, if the OS isn't capable out of the box. |
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Nov 30, -0001
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id: 5612 |
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{3DNature Legacy Software Download page. Here you will find WCS 1 – Latest Version (1.25 1995) & WCS 2 – Latest Version (2.04 4/10/96) |
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Nov 30, -0001
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id: 3697 |
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Welcome to World of Commodore 2023. As always our Speakers, Exhibitors, and Vendors are an integral part of the event. Please join us for our captivating presentations, great community discussion, exhibits, products, services, the freebie table, and more! |
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Nov 30, -0001
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id: 3721 |
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{Nice History page about the Amiga} |
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Nov 30, -0001
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id: 5745 |
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WormHole allows you to transfer files to another computer on the same LAN without having to make any settings. |
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Nov 30, -0001
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id: 4449 |
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This worst-list shows 100 Amiga games, based on your choice of model and number of needed votes. Feel free to adjust the number of required votes, poor games tend to get voted less than good ones. |
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Nov 30, -0001
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id: 4684 |
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{Normally i tend to stay away from youtube links but his page covers VERY relevant and interesting topics and reviews such as the Z3660 board, Prelude sound card reamke, BFG9060 and lots more! |
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Nov 30, -0001
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id: 4682 |
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{Thread @ AMiBay discussing the new Z3660 all-in-one accelerator for the big box A3/4000 accelerator by Double H Tech.} |
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Nov 30, -0001
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id: 4517 |
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Magicore Anomala is an Amiga game I'm working on. I made Doki Doki Literature Club using Ren'Py, a Python-based visual novel engine that has some staggering capabilities. But thinking about it, there are tons of games with visual novel-like dialogue features—maybe even the majority of them at this point. How is dialogue implemented in these games? Do most of them use existing dialogue scripting libraries, or are they more often spinning up their own solution? I have no idea, but given the extremely specific features and limitations of Magicore, I had no choice but to create my entire stack from scratch (like literally everything else in the game engine). |
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Nov 30, -0001
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id: 5318 |
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Relive the legendary Amiga computer experience on modern systems! WSA Terminal is a lovingly crafted Python implementation that recreates the authentic Amiga Workbench command-line interface, complete with classic commands, retro styling, and modern integration features. Whether you're a nostalgic Amiga enthusiast or curious about computing history, WSA Terminal brings the magic of AmigaOS to your Windows, Linux, or WSL environment. |
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Nov 30, -0001
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id: 3392 |
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Welcome to a website dedicated to Amiga Classic proposed by the WArMUp Association. |
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Nov 30, -0001
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id: 5320 |
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Probably the largest Amiga Hardware Reference on the net! Last Updated: 01 FEBRUARY 2004 {old mirror} |
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Nov 30, -0001
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id: 5306 |
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Hi, welcome to my site. I am Mike. You can find me on amigaworld.net as A1200. This site is devoted to my latest Amiga project, expanding an Amiga A600 as much as possible! |
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Nov 30, -0001
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id: 5665 |
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Hello and welcome to the best website on the internet for information on the Commodore CDTV. This site is dedicated to the first computer to be sold as standard with a CD-Rom drive but this is not a historical site, Not by any means, the Commodore CDTV is still alive and kicking bottom, With its idiot proof interface (Just put the CD in and it will load), Its good looks (Would you like a computer which doestn look out of place next to a DVD player or VCR?) and its upgrade potential. |
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Nov 30, -0001
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id: 5463 |
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Based on the @Amiga Workbench 1.3. 100% javascript & dhtml powered! {Beautifully designed site built around workbench 1.3 with music (3900+), demos and more} |
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Nov 30, -0001
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id: 3551 |
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Nov 30, -0001
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id: 5092 |
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wxWidgets is a free C++ framework to facilitates cross platform software development. wxWidget-AOS is the port of the official wxWidgets on AmigaOS compatible platforms as Classic, AmigaOS4 or MorphOS, and theirs respective native s UIs. |
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Author:
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Nov 30, -0001
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id: 3217 |
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I learnt a great deal, even having to build a new AmigaOS 4.1 Final Edition Update 2 setup for the AmigaOne X1000 along the way (something I have not had to do before), so there is plenty of new configuration information to share with you here! |
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Total number of web sites found in this category: 3346
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