AmigaSource.com - Temp Year
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Nov 30, -0001
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id: 5716 |
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Newly manufactured DB23F video connectors for Amiga. |
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Nov 30, -0001
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id: 4244 |
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Before we will dive into code, it's good to get to know the machine we are going to work with. Of course, we would like to be compatible with as many Amiga models as possible. Sure, you may have a maxed-out A1200 with 060 CPU, lots of RAM, and a fancy graphics card, and you can write something that will look nice on your machine, but that's not a setup majority of people have, so they wouldn't be able to experience your awesome production! That's why we are going to target the most classic Amiga possible: the vanilla A500 rocking Kickstart 1.3 and 1MB of ram (512K + 512K trapdoor expansion card). This will give us the possibility to run our code on pretty much anything (sorry, Amiga 1000 ??.?.??). |
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Nov 30, -0001
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id: 2646 |
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The Amiga Developer CD Hardware Manual Guide v2.1. |
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Nov 30, -0001
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id: 4726 |
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Documentation from the Amiga Developer Conference 1990. |
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Nov 30, -0001
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id: 4727 |
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Documentation from the Amiga Developer Conference 1991. |
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Nov 30, -0001
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id: 2645 |
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From the Amiga Developer CD v2.1 (OS 3.5). Note: The complete Amiga Developer CD v2.1 (with much more material) can be purchased at Vesalia online. |
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Nov 30, -0001
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id: 3435 |
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From the Amiga Developer CD v2.1 (OS 3.5). Note: The complete Amiga Developer CD v2.1 (with much more material) can be purchased at Vesalia online. Amiga Mail Volume II (May/June 1993), Amiga RKM Devices Manual, Amiga Hardware Reference Manual, Includes and Autodocs 2.0, Includes and Autodocs 3.5, Amiga RKM Libraries Manual & ADCD 2.1 File List (with titles). |
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Nov 30, -0001
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id: 4951 |
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This page is intended to serve as a central place for information related to development using the Amiga hardware. |
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Nov 30, -0001
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id: 4328 |
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Welcome. This wiki is intended to be a place where people interested in reverse engineering Amiga software can get together. Ideally, we can share knowledge, perhaps even collaborate on tool development or work together reverse engineering projects of shared interest. Subjects of interest: Information on your projects, and opportunities to collaborate! Reverse engineering techniques, including decompilation, disassembling and unpacking. Tips and techniques related to the use of available tools. Information on the Amiga hardware, operating system and anything else which in general is useful to have at your finger tips when reversing. |
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Nov 30, -0001
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id: 3993 |
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WHAT IS "THE DIGITAL UNIVERSE"? "The Digital Universe" is an award-winning astronomical simulator package for the Amiga computer. Since release, it has become the standard software package for the amateur and professional astronomer. With our new lower price, we expect the software to become more accessible to the casual astronomy enthusiast, and to those interested in generally learning more about astronomy. The software will run on any Amiga computer with Workbench 2.04 or greater, at least 3 Mb of memory, and a minimum of 11 Mb of hard drive space (17 Mb of disk space are required for a full installation). Due to the calculation-intensive nature of this software, an accelerated Amiga and math chip (FPU) is strongly recommended, though not required. |
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Nov 30, -0001
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id: 2974 |
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Hundreds of Amiga related legal and factual documents all in one place. |
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Nov 30, -0001
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id: 5635 |
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{...}And then I learned of the LazarusStorm project, which created an external board that plugs into the big slot on the left hand side of the 500 and provides a socket for accelerators like the PiStorm to be plugged into. This allows me to use the PiStorm externally on the 500, so I can unplug it when I want the 500 to be completely original again. |
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Nov 30, -0001
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id: 3752 |
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Amiga Dueottosei (twoeightsix in Italian) is a clone of Vortex ATonce Plus, an PC AT Emulator board for Amiga 500 |
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Nov 30, -0001
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id: 4548 |
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Amiga E is a programming language and compiler I started creating for the Amiga in ‘91, released publicly in ‘93, commercially in ‘94, and released as open source in ‘97. It was most similar to C++, in the sense that it was fast and weakly typed, and had a rich set of features from procedural, object oriented and functional programming languages. I wrote the entire thing in assembly language, which will always persist in my mind as the craziest software engineering exercise I have ever gone through (400kb of mostly uncommented assembly in a single source file, for a complex compiler). |
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Nov 30, -0001
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id: 5049 |
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E is an object oriented / procedural / unpure functional higher programming language, mainly influenced by languages such as ++, Ada, Lisp etc. It is a general-purpose programming language, and the Amiga implementation is specifically targeted at programming applications. |
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Nov 30, -0001
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id: 3679 |
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As we all know, the Amiga was a marvellous machine that, upon its introduction, brought about a real revolution in all fields: from the fabulous chipset that gave us graphics and sound never seen before in the consumer field, to the extremely fast multitasking OS with a practical and simple graphical interface that relieved us from typing abstruse commands. Unfortunately, Commodore did not know how to capitalise on the incredible technological advantage it had in its hands, and preferred to play it cool by procrastinating its development and evolution for several years, lulled by the enormous distance that the competition of the time was in. |
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Nov 30, -0001
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id: 2596 |
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A nice listing of Amiga emulators. |
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Nov 30, -0001
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id: 4765 |
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{Thread @ AmiBay discussing "...some error codes I found from the November 1993 edition of CU Amiga. Perhaps some might find them useful"} |
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Nov 30, -0001
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id: 4439 |
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Lets say you don’t have a GoTek drive or Compact Flash card, how on Earth do you transfer data between your Amiga and a PC? In the days before the GoTek there was another go-to tool for transferring data between an Amiga and PC: Amiga Explorer by Cloanto. Using this application it was possible to transfer not only data between the systems but also create Amiga Disk Format (ADF) images from Amiga floppies, apply ADF images to Amiga floppies, and even copy the Amiga Kickstart ROM. In this article I’ll run you through how to install and use Amiga Explorer with a standard Amiga 500 (512MB of RAM) connected to a Windows 10 PC using a null-modem cable over the serial ports of each system. |
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Nov 30, -0001
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id: 3899 |
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Theory of operation. This board allow to connect all type of floppy drives to the Amiga external D-Sub 23 floppy connector; Original Amiga "Shugart" drive, Gotek floppy drive emulator, IBM-PC floppy drive (720K and 1.44M). It can operate as DF1, DF2 or DF3, depending on the J4 jumper position. Two mode of operation are possible; Native "Shugart" mode can be selected with J1, J2 and J3 jumper between pin 1 and 2., IBM-PC mode can be selected with J1, J2 and J3 jumper between pin 2 and 3. Onboard logic makes all drive to be seen as 880K standard Amiga floppy drives. |
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Nov 30, -0001
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id: 3563 |
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This project was initially made for the purpose of using an internal Amiga floppy as a secondary drive for copying disks. But later, I added jumpers so that PC floppies can be used too, since these are easy to find. I later also found it useful to have a jumper selector for selecting DF1:, DF2: and DF3: |
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Nov 30, -0001
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id: 3667 |
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Amiga enthusiasts are keeping their fingers crossed now that a German bankruptcy court has accepted an offer by Gateway 2000 to buy the assets of Amiga Technologies, which fell on hard times last year after pioneering multimedia applications for computers. "Amiga has been in limbo for a long time," Dale Larson, president of Intangible Assets Manufacturing, said Friday. "Users of Amiga computers have been tearing their hair out." IAM produces a variety of products for the Amiga platform. "Gateway has a lot of resources and they have a management that understands technology," Larson said. "If they apply these things to Amiga, it can only be a good thing." |
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Nov 30, -0001
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id: 2650 |
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Patch chap wants Linux, classic AmigaOS to coexist peacefully. |
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Nov 30, -0001
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id: 3719 |
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Amiga Recovery is a program that can read Amiga Fast Filesystem (AFFS) disk images and recover files off of them. I originally called this program Amiga Explorer but recently changed it because the name conflicted with another project. Next time I'll Google for the name first :). |
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Nov 30, -0001
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id: 4318 |
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How to exploit the Amiga file formats, with portable material if possible. Archive, Picture, Anim, Sound, Music, Misc, Useful tools. Archive: .dms, .pp, .lha/lhz & .lzx. Picture: IFF-ILBM, IFF-ACBM, IFF-DEEP, IFF-RGB8/RGBN, IFF-SHAM, IFF-DHAM/DHIRES, IFF-YUVN, IFF-DCOL, IFF-PCHG, IFF-PBM, IFF-RGFX & SVG. Anim: ANIM-1, ANIM-2, ANIM-3, ANIM-4, ANIM-5, ANIM-6, ANIM-7, ANIM-8, ANIM-with sound Specs, ANIM-J, ANIM-l, YAFA, SSA, Movie Setter & Page Flipper Plus F/X. Sound: IFF-8SVX, IFF-16VX, IFF-MAUD, IFF-RSND & XPK-SQSH. Music: .puma & zmin. Misc: .guide, IFF-FAXX, IFF-FAFF & .adf. |
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