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Service and Repair (Country)
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AmigaSource.com - Temp Year 2022
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Nov 30, -0001
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id: 3247 |
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The Sonnet QuadDoubler processor upgrade card card uses a high-quality Motorola 100/50 MHz 68040 processor to ensure maximum reliability and compatibility. This super-fast processor upgrade card includes an integrated FPU math coprocessor for ultimate performance in spreadsheets, graphic applications, web browsing and complex mathematical calculations. A lower cost 80/40 MHz 68040 processor is used in the QuadDoubler for the Centris 610 and Workgroup Server 60/20. |
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Nov 30, -0001
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id: 3412 |
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Attention, Commodore fans!!! If you were a Quantum Link user, you will undoubtedly remember the Commodore Forums. These forums were hosted by Commodore engineers or other high profile figures in the Commodore world. The forums were a great way for users to find out about the programming secrets, hardware projects and news about upcoming Commodore products. This disk contains the actual transcripts from 30 of these forums. It is an incredible collection of Commodore history. Use the links at the left to view the transcripts. Enjoy. |
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Nov 30, -0001
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id: 3240 |
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A drop in replacement for the rapid fire circuit in a Speedlink Competition Pro USB after reworking to classical C64/Amiga mode. Introduction. While there was a classic version of the Speedlink Competition Pro sold for a while, the only version available right now is the now is the USB version which works fine on a PC but not on a classical computer like C64 or Amiga. While it can be quite easily reworked to classic mode by connecting the switches directly to a DB9 cable (still sold as Sega MegaDrive extension cable), the rapid fire functionality is removed since it's on the same circuit board as the USB interface. So I designed this little PCB to replace the circuit board. |
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Nov 30, -0001
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id: 3449 |
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RaSCSI is a virtual SCSI device emulator that runs on a Raspberry Pi. It runs in userspace, and can emulate several SCSI devices at one time. There is a control interface to attach / detach drives during runtime, as well as insert and eject removable media. This project is aimed at users of vintage Macintosh and Atari computers and more (see compatibility list) from the 1980's and 1990's. |
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Nov 30, -0001
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id: 3456 |
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Hi and welcome to the latest and greatest project by Chris Hooper and me: ReA4091. All in all there were only two ZorroIII capable SCSI controllers ever made: The A4091/DKB4091 and the Phase5 Fastlane Z3. The Fastlane, by being a closed source fortress, is completely useless. It can not be repaired, or improved. But all GAL logic source code for the A4091 has been made available by Dave Haynie. |
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Nov 30, -0001
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id: 3258 |
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The Amiga gave us some exceptional... "amigos". This page is a small and humble tribute to the friends who are no longer with us, but who will be remembered forever in our hearts and memories. |
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Nov 30, -0001
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id: 3227 |
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While they were cool-looking, convenient and even somewhat inexpensive after a while, Floppy Disks are out as a medium to store data on home computers. The USB stick, wireless access, the use of the internet, and a whole other range of options have rendered this medium obsolete. That said, a situation now exists where there are millions of these things out in the world, some of them containing rare or unusual pieces of history, and so there's a lot of benefit to getting all that old data off that medium. This page is meant to be a clearinghouse for various options that a person or group of reasonable technical ability could use to rescue data from floppy disks. If any of these options seem daunting, a number of people have offered to accept floppy disks and pull the data using these tools. None of these options should be considered endorsements, and Archive Team does not earn commission from the sale of these items. |
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Nov 30, -0001
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id: 3275 |
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{Italian based Amiga store} |
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Nov 30, -0001
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id: 3279 |
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Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md. Enjoy! Sam Lantinga |
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Nov 30, -0001
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id: 3334 |
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We are a UK based designer and manufacturer of upgrades for Commodore Amiga computers, supplying end users and wholesale customers. All our products are designed and built by the Amiga parts designer know as LinuxJedi. {CPU boards, Ram/Rom Upgrades, RGBtoHDMI, FPGA Addons and more} |
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Nov 30, -0001
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id: 3291 |
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RetroEZ is a community orientated online store, focused on helping people of all levels enjoy the retro gaming computer experience. We are also working towards opening a true bricks-and-mortar shop in the near future; with the goal of eventually bringing the Amiga back to the High Street. {...} We are a group of 40 something year old Amiga 600 focused users who originally got back in touch via the Amiga community during the first lockdown. It reignited a passionate hobby for us all and after helping various other friends and forum members, has turned into a small business that we are proud to be a part of. At Retro EZ we have invested heavily into supporting new product lines as well as manufacturing our own products, which right from prototype production stages through to bulk manufacturing, have been designed with the Amiga user in mind. We hope you will join us on this exciting journey and support us in sharing our products and services with like minded community users. Thank you. The Retro EZ Team. |
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Nov 30, -0001
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id: 3422 |
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When you're discussing video game history, it's often the case that memories will be dominated by consoles like the NES, SNES, Mega Drive / Genesis, N64, GameCube and so on – but those old enough to have lived through the '80s will remember that for a period of time, home computers like the C64, Atari ST, ZX Spectrum and Commodore Amiga were a perfectly legitimate way of playing games outside of the arcade. |
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Nov 30, -0001
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id: 3423 |
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This miniature Amiga 500 comes with 25 games from a fertile period in video game history. |
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Nov 30, -0001
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id: 3241 |
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BRIEF DESCRIPTION. A high-density disk floppy disk drive. The internal version may replace the internal drive on an Amiga 500, 600, or 1200. The external version connects to the external floppy port. The disk drive comes with a patch program that must be run in order for the drive to be able to write high density disks. |
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Nov 30, -0001
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id: 3242 |
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If you want to connect your Classic Amiga to most of the monitors that are available today. Then you need an RTG card for your Amiga. Also, AmigaOS becomes so much better to use. But many reasons for not getting RTG for Classic Amiga have always been the price. This is because producing a card for the Zorro slot isn’t easy and the market for it is not the same as for more modern computers. So, when I got the info about GBAPII in my mailbox. I couldn’t believe my eyes! This is an RTG card for Classic Amiga for less than 200 Euros! Getting an RTG card for your Classic Amiga doesn’t need to cost a lot. It all depends on what you are looking for. |
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Nov 30, -0001
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id: 3415 |
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Disclaimer - These are some notes on how to run Amiga like OSes (like AROS, AmigaOS and MorphOS) on QEMU that I've written to have some up to date info on the status and help new users. All this emulation in QEMU comes without any support and it's not expected to be complete or do everything one may desire or dream about. It's not a commercial product with a roadmap or any goal and still a work in progress which may never get finished. I'm doing it for personal interest and in my (limited) free time, no donations are solicited or accepted. So don't expect it to be anything more than a curiosity at the moment and its future depends on what the open source community makes of it. Keep this in mind when trying this. |
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Nov 30, -0001
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id: 3261 |
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Like many people who do multimedia for a living, I've had to migrate to another platform for much of my work. One long-time Amiga program that has been successfully ported to Windows is Scala. If you have a windoze box, you can download the working demo from http://www.scala.com/. It actually makes your windoze box seem like an Amiga. It performs this magic by completely shutting Windows down. But the fact is, no matter how much RAM you have and no matter how fast a Pentium you have, performance with a PC lags behind an Amiga, at least as far as live presentations are concerned. There are bells and whistles that go along with some of the newer PC animation codecs that are fun to have. But the Amiga's TV-compatible output and more manageable file formats really shine with a live presentation. |
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Nov 30, -0001
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id: 3299 |
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ScanPlus AGA is a internal Scandoubler for the Amiga 1200 and Amiga 4000D (not Amiga 4000T or Amiga CD32). The advantage of the internal ScanPlus AGA is that it will allow you to connect to a standard VGA monitor whether that be a traditional (best) CRT experience or a flat screen monitor or TV with VGA connector. |
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Nov 30, -0001
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id: 3430 |
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Editor for Scorpion engine (closed source), along with demo games (open source) |
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Nov 30, -0001
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id: 3307 |
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This is a port of SDL, the Simple Directmedia Layer, for AmigaOS 4.0. SDL is a popular open-source API for games and other software that need low-level access to video and audio hardware and input devices. SDL was created and is maintained by Sam Lantinga, but has had a legion of contributors of the years (see SDL credits). The AmigaOS 4.0 port was created originally by Thomas and Hans Joerg Frieden, but for the last two years has largely been the work of me, Richard Drummond. Other contributors include Juergen Schober (who developed the audio layer). You can find may OS4.0 applications built with SDL at os4depot.net and some that I have built on my Amiga Stuff page. |
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Nov 30, -0001
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id: 3366 |
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Guide to setting up a Wireless Network/Internet connection on A1200/A600* This guide contains the basic steps needed to setup Internet access on an A1200 with the following hardware, if you have different hardware then some of the steps may also differ. This guide only covers the automatic detection of settings; there will be a further guide for setting up manually should you encounter a problem. This guide also assumes you have basic knowledge of navigating your way around the Workbench and have the facility to transfer files to your Amiga. |
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Nov 30, -0001
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id: 3285 |
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The Amiga was born a game machine, but it entered a world where the video game industry was well-established and changing rapidly. Long gone were the days where a lone coder would stay up all night in his basement for six weeks and bang out a hit for the Atari 2600. Even the younger and smaller computer game industry had moved far beyond Roberta Williams putting floppy disks into ziplock bags and answering phone calls from players in her kitchen. The success of the Commodore 64 (and on the other side of the pond, the Sinclair Spectrum) meant that more money was available for computer game development, and it was a good thing too, as the more powerful 16-bit machines were starting to seriously test the limits of a one-man development team. |
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Nov 30, -0001
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id: 3215 |
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{Articles on: Amiga 1000 restoration, Amiga 1200 Mouse Button Fix, Amiga Assigns, Open-Sourcing old Amiga software, MaestroPro Internal and more} |
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Nov 30, -0001
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id: 3228 |
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The Software Preservation Society (SPS), formerly the Classic Amiga Preservation Society (CAPS), dedicates itself to the preservation of software for the future, namely classic games. As it is, these items are no longer available from their original suppliers, and are mainly in the possession of an ever diminishing community of well willed collectors. However, just by the passage of time these games are affected by the gradual deterioration of the media that stores them. These classics risk being lost forever in the near future, a tragedy that must be prevented. Our main objective is to guarantee the preservation of such an important part of computer gaming history. Preservation dictates that nothing less than authentic representations of the software exist, which are both free of bit rot, and unaltered since the time of production. After a significant amount of research and development, we now have the technology that enables us to do this. |
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Nov 30, -0001
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id: 3229 |
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{Thread @ eab.abime.net covering the Power Computing XL Floppy Drive interface board w/pic} |
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Total number of web sites found in this category: 250
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